package com.tongji.diy.view.component3D
{
	/**
	 * 
	 * @author xxj
	 * 
	 */
	import flare.collisions.MouseCollision;
	import flare.core.Mesh3D;
	
	public class BaseRoomBorder extends Mesh3D
	{
		public function BaseRoomBorder(name:String="")
		{
			super(name);
		}
		
		public function refresh(mouse:MouseCollision):void
		{
			mouse.removeCollisionWith(this);
			//refresh();
			mouse.addCollisionWith(this);
		}
	}
}